Differences Maps Make

Below is a scene from the desert area of my LOZ 3D remake. This scene in particular shows the same texture with different maps applied. On the left is only Albedo and on the right is Albedo, Smooth and Normal maps applied.


I am wondering if there are other shaders or something along those lines which I can use to include Bump, Spec and Occlusion maps.

These extra maps were all produced using the CrazyBump program, it is a really wonderful tool, very simple to use.


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