Working on some Unity scripting to take a step back from the model work I have been doing.
Getting the bombs to explode and affect objects around them is where I am right now. Below is a link to my Youtube video of what I have thus far.
Thanks for checking it out!!!
Here are a few more screen shots of renders from within Blender.
Grouping items together by the environments that they will be found in.
The Red Rocks
The Green Rocks
I have been busy with some courses on Udemy, learning more about Blender at the moment. With this, I have been gathering and editing assets and working on my own.
Below are some screenshots of what I have.
Working on the Second Labyrinth entrance for the overworld.
Temporary enemies for scaling and scripting (until I get my actual models completed)
All of the items (with the in-game listing for comparison)
Graveyard Assets (need to choose a style still)
Items picked up or placed on the ground.
The shattered Triforce of Wisdom (8 Pieces) and the complete Triforce of Courage.