Scaling, Modeling and More!
I have been busy with some courses on Udemy, learning more about Blender at the moment. With this, I have been gathering and editing assets and working on my own.
Below are some screenshots of what I have.
Working on the Second Labyrinth entrance for the overworld.
Temporary enemies for scaling and scripting (until I get my actual models completed)
All of the items (with the in-game listing for comparison)
Equipment
Graveyard Assets (need to choose a style still)
Items picked up or placed on the ground.
Inventory Items
The shattered Triforce of Wisdom (8 Pieces) and the complete Triforce of Courage.